π Does anybody here have general best practice advice for setting up gamification that actually engages/motivates users?
Gamification is the one part of Tightknit I haven't touched yet, and I'm a little intimidated on getting this right π
My goal: Genuinely motivate our members to help one another and take some of the response-burden off of the team (which is just me)
Some context on my community:
Around 50 very engaged members (active in the community daily)
Invite-only, currently has most of our power users